Monday, 16 November 2009

Neural Net done

neural net is now finished, it takes the 3D co-ordinates of all the geoms (geometries) and turns this into motor speeds.

at the moment it just uses random weights, so is basically as useless as the previous video, hmm perhaps even more useless as if... no no, when it falls over, the coords stabilise (don't change) and so neither do the motor speeds, meaning the thing stays there.

Now I'm coding up the GA which will train the network, which means I'll have to do some thinking about how to restart the sim for each individual.

hey ho, should be done tomorrow hopefully.

No comments:

Post a Comment