Wednesday, 18 June 2014

Bloody stupid AWS, bloody stupid Facebook and bloody stupid me!

Well, it's been nearly 2 years. And i haven't been sitting around doing nothing, i've been starting startups and coding like crazy to get some awesome stuff launched. Unfortunately, now i've encountered an issue, where my app no longer talks to facebook, and nothing is telling me what's wrong! At this point, i'm assuming is due to an update from php 5.4 to 5.5, but i am absolutely screwing, as i can't roll back the update! Lamey lame. Anyway, rant over, kthxbai

Tuesday, 17 July 2012

Some Linux Please!!

Hi everyone,

I hope you enjoy some of my work, I've had about 4,000 odd views of my seemingly nonsensical ramblings, however am shocked that none of the audience are using Linux!!

Give it a go, you won't regret it!

Saturday, 14 July 2012

3D Gesture Search Demo v1.1


Gesture search application, now with Mondrian background.

This version lets you select whether to search in 2D, 3D or both and also shows or hides the scores so it can be used for both testing and have a clean interface.

I'll add in some annotations so you know what's happening at each point.

Oh and please note, the frame rate and glitches are due to the screen recorder rather than the app itself :)

Friday, 13 July 2012

Gesture Search App Nearly Done!!!

Would you bloody well look at that! I've only gone and built it!

Have a butchers at the Gesture Search application, letting you search with your hands for those things you just can't quite remember the names of like...... errrr....... uuhhhhh......... coffee tables!

Obviously it needs to be made pretty, but Rome wasn't built in a day and sadly neither was this.


Wednesday, 14 March 2012

Friday, 30 September 2011

KInect fully tracked hands and head, resizing with depth

As i wanted to do, I've isolated the head and hands, tracked them quite well and put the ellipses from previous tests over the top.

The ellipses are now resizing with depth quite nicely as well.

I guess next is placing 3D tracks of the hands and then working out a good solution to save the tracks to file.